relaydle

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Daily games for the classroom, checked for ads and sign-ups

Of the 58 daily games in relaydle's directory, 18 called no ad network and required no sign-up when checked on 2026-09-25 from a French IP. They cover geography, vocabulary, history, art, science, math, logic, music and general knowledge, listed below with what to check before using any of them in class.

How this was made. Ads and sign-up columns come from headless Chromium, desktop UA, French IP, checked 2026-09-25 against all 58 active games in relaydle's directory (7 seconds after DOMContentLoaded, before any cookie-consent interaction); classroom notes and content flags come from a same-day text audit of each game's own pages. Drafted with AI from that data, with every figure checked against the source data.

relaydle runs a directory and cross-promotion rail for daily browser games ("dles"), so this list draws on our own audit rather than a ranking. On 2026-09-25 we opened every one of the 58 games listed in the directory in headless Chromium, desktop user agent, from a French IP, and recorded which ad networks the page actually called and whether it asked for a sign-up. That is a different question from "is this good for kids": we checked ads and accounts, not curriculum fit, so read the notes column before you assign anything.

Which games have no ads and no sign-up?

Eighteen of the 58 games called no ad network and did not require an account to play the daily puzzle. The table below lists them with the subject they cover and one line on what a student actually does.

GameSubjectLanguageAdsSign-upNotes
Country DrawGeographyEnglishnone requestednoneStudent draws a country, US state, Canadian province, Australian state or UK country from memory to match a daily target.
DailyCityGeographyEN, FR, ES, DEnone requestednoneStudent guesses a mystery capital city, with unlimited guesses on the one daily puzzle.
DailyCountryGeographyEN, FR, ES, DEnone requestednoneStudent guesses a mystery country, with unlimited guesses on the one daily puzzle.
DailyMetroGeographyEN, FR, DE, ES and 4 morenone requestednoneStudent identifies a metro or subway station from Classic, Map or Photo mode clues.
GeopolitixGeographyEN, FR, ES, DEnone requestednoneStudent ranks five countries by a public statistic such as GDP, population or Olympic medals.
HexagridGeographyFrenchnone requestednoneStudent locates 9 of France's 96 départements on a hex map each day.
Le Bon RangGeography, general knowledgeFR, EN, ES, DEnone requestednoneStudent ranks French cities and places monuments on a map, built on INSEE and IGN official data.
ClueRollVocabularyEnglishnone requestednoneStudent guesses a word from a sequence of clues; a "Learn" section explains the clue types.
MotchusVocabulary, general knowledgeFrenchnone requestednoneStudent guesses a word in Marseille/Provençal dialect vocabulary, Wordle style.
Guess the PainterArt, historyEN, ES, FR, ITnone requestednoneStudent identifies the painter of an artwork across five daily rounds, with unlimited solo practice.
Daily SilhouetteGeneral knowledge, artEnglishnone requestednoneStudent guesses a subject from a silhouette that reveals more of itself with each guess.
cladleScienceFrenchnone requestednoneStudent places organisms on the tree of life in this French-language taxonomy game.
DozenalMath, logicnot checkednone requestednoneStudent solves a base-twelve number puzzle, with a separate practice puzzle and an archive.
RoughlyMath, logicEN, DEnone requestednoneStudent estimates a real-world quantity, such as a height in centimeters.
Agent NoxLogicFrenchnone requestednoneStudent questions AI-generated suspects and reviews evidence to solve a daily case (crime-mystery framing, see below).
Turn OrderLogicEnglishnone requestednoneStudent solves a spatial sliding-piece puzzle, replayable from an archive of past puzzles.
WordzicMusic, vocabularyEN, FR, DE, ES and 6 morenone requestednoneStudent listens to a song clip and guesses the hidden word; audio is required to play.
Devine le prixGeneral knowledgeFrenchnone requestednoneStudent guesses the price of a product from a daily receipt, in French.

Six games on this list are made by the author of this post: DailyMetro, DailyCity and DailyCountry (the two modes of DailyGeo), Geopolitix, Le Bon Rang and Devine le prix. They were held to the same check as every other game. Five of the eighteen are in French only, marked in the language column.

Which of these fit a geography, vocabulary, history or art lesson?

For geography, Country Draw, DailyCity, DailyCountry, DailyMetro, Geopolitix, Hexagrid and Le Bon Rang cover map recall, capitals, transit systems and country statistics; see our daily geography games page for the fuller field. For vocabulary, ClueRoll and Motchus are Wordle-style word games without the ad load some "-dle" clones carry, browsable alongside other word games on /dle-games. For history and art, Guess the Painter covers art history across five rounds, and Daily Silhouette works as a general-knowledge warm-up with an art angle.

Which fit a science, math, logic or music lesson?

cladle is the one science game on the clean list, a tree-of-life taxonomy puzzle in French. For math and logic, Dozenal (base-twelve arithmetic), Roughly (quantity estimation), Agent Nox (deduction from evidence) and Turn Order (spatial sliding puzzles) all qualify; browse more under /themes/logic. Wordzic is the only music game with no ads and no sign-up, though it requires audio to play as intended, which matters if your classroom has students without headphones.

Which fit a general knowledge lesson?

Devine le prix, Daily Silhouette and Le Bon Rang all work as short general-knowledge warm-ups, the first two in under a minute a day. None of them ask for an account to play the daily puzzle.

What should a teacher check before using any daily game in class?

Ads and consent: our "none requested" column means no ad network was called before any cookie-consent click, in headless Chromium with no consent given. Some EU ad stacks wait for consent before firing, so a game we found clean could still show ads once a real visitor accepts a cookie banner. Load any game once yourself, on the network and browser your classroom uses, before assigning it.

Sign-up: "none" means the daily puzzle plays without an account. Several games on the wider list mark sign-up as "optional" (an account only saves streaks or unlocks an archive) rather than "none"; we left those out of the table above to keep the bar strict, not because an optional account is unsafe.

External links and multiplayer: a few games we checked link out to a Discord server or run live multiplayer with other players. cladle has an optional "Battle Royale" mode with real-time opponents alongside its solo daily puzzle, and putt.day links to a Discord server and a live "Party mode" in its footer, though it did not make the ads-and-sign-up list here (it is a golf game, outside the subjects above). Check for these before pointing a class at a game's homepage rather than its daily-puzzle page directly.

Content framing: two games in this audit carry content worth reading before you assign them. Queerdle, a word game drawing on LGBTQ+ culture and history, states on its own page that "Queerdle words can be NSFW. Be warned!", so we did not include it above despite having no ads and no sign-up. Agent Nox, included above, frames its daily logic puzzle as a murder investigation with references to a weapon and poison; the puzzle itself is text-based deduction, not graphic content, but the framing is worth knowing before younger students play.

Audio: Wordzic needs a song clip to be audible to play as designed; plan for headphones or a quiet room.

None of the games above are certified or approved for classroom use by anyone, including us. This is a one-day check of what each page requested and asked for, not an endorsement, and a game's ads, sign-up flow or content can change after 2026-09-25.

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