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Today's game stop

Rikivo Numbers

Rikivo Numbers is a daily logic puzzle where you fill a numbered grid in order, using shaded tiles that indicate horizontal or vertical jumps of 1, 2 or 3 squares and a new puzzle appears each day.

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Rikivo Numbers preview artwork

Rikivo Numbers challenges you to place the integers 1 through 16 into a grid so each appears exactly once and the numbers form a continuous path. Each tile's shading indicates how far the next number lies from the current square, and moves are restricted to horizontal or vertical steps. The last number in the sequence is shown in bold to anchor the solution.

Tiles come in three shades: white, light grey and dark grey, which correspond to single-, two- and three-square moves respectively. You may never move diagonally. The puzzle is presented as a single unique solution logic problem and is offered as a daily challenge, with separate practice and tutorial pages linked from the game interface for learning and training.

How to play Rikivo Numbers

  1. Place the numbers 1 to 16 so each number appears exactly once on the grid.
  2. From any numbered square, the next number must be positioned exactly the distance indicated by the shade of the square you are leaving.
  3. Move only horizontally or vertically; diagonal moves are not allowed.
  4. Interpret shades as distances: white equals a one-square step, light grey equals two squares, and dark grey equals three squares.
  5. Use the bolded final number on the grid as an endpoint to help constrain the sequence.

Tips for Rikivo Numbers

  • Scan for squares whose shading forces a placement because only one candidate cell at the required distance is available.
  • Use the bold final number to work backwards and confirm possible predecessors at the correct shaded distances.
  • Eliminate cells that would block future required distances; consider chains of two or three moves to see if a layout remains feasible.
  • Prefer filling constrained segments first where multiple adjacent shaded clues interact, then expand into looser areas.

Rikivo Numbers FAQ

What is Rikivo Numbers?

Rikivo Numbers is a logic puzzle where you fill a numbered grid with the integers 1 to 16 in sequence using shaded tiles as distance clues. The shade on each square tells you how many squares horizontally or vertically you must move to place the next number, and the final number is shown in bold.

How do the tile shades work in Rikivo Numbers?

The shades indicate the exact distance to the next number: white means move one square, light grey means move two squares, and dark grey means move three squares. These moves must be made horizontally or vertically only, not diagonally, so the shade restricts which target cells are valid for the next step.

How many numbers do you place in each puzzle?

Each puzzle requires placing the numbers 1 through 16, each used exactly once on the grid. The game identifies the final number with bold type to provide a fixed endpoint that helps constrain the sequence and reduce ambiguity during solving.

Is there a tutorial or practice mode for Rikivo Numbers?

Yes, the game provides a full tutorial and a Numbers Practice page linked in the interface for learning the rules and building skill. Those resources open separately and guide you through examples of how shades, distances, and movement rules work.

Who made Rikivo Numbers?

Rikivo Numbers is made by Leigh Williams and published under LGW Innovation Ltd, as indicated by the site attribution and copyright. Contact information for the developer is provided on the game site for feedback.

Does Rikivo Numbers have a new puzzle daily?

Yes, the site presents a daily challenge labelled Today's Puzzle so a fresh puzzle is offered each day. The game interface and titles highlight the current day's puzzle, and separate practice pages are available for extra play.