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Today's game stop

decoyed

decoyed is a daily puzzle where you guess a video game title from minimal revealed clues, avoiding decoy clues and locking a shortlist before making a final guess.

Play decoyed

A fresh puzzle is waiting for you.

decoyed presents one daily game keyword and a pool of clue tiles that can be revealed by the player. Some tiles are genuine clues while others are decoys meant to mislead. You tap clues to reveal them, then lock clues and pick a final guess from a shortlist of candidate games.

The interface includes modes and views such as genre and year, tools like lifelines and flip tiles, and social features including sharing, challenges, and replay. Wrong guesses trigger strike consequences and a Second Chance option that deducts strikes. Stats and replayed games are tracked in the profile area.

How to play decoyed

  1. Open the daily puzzle and view the keyword and the grid of hidden clue tiles.
  2. Tap a clue tile to reveal it and examine whether it helps identify the target game.
  3. Use available lifelines sparingly to flip tiles or avoid decoys as needed.
  4. Lock the clues you want to keep and build a shortlist of candidate games.
  5. When ready, submit your final guess from the shortlisted games.

Tips for decoyed

  • Reveal only a few strong tiles early to avoid exposing too many decoys before locking clues.
  • Use lifelines and flip tiles to confirm ambiguous hints rather than revealing additional tiles.
  • Narrow your shortlist by filtering with genre and year views to reduce similar candidates.
  • If unsure, lock one or two decisive clues that rule out many options before finalizing your guess.

decoyed FAQ

What is decoyed?

decoyed is a daily guessing puzzle where you identify a video game from a set of revealed clues while avoiding decoy clues; you reveal tiles, lock clues, shortlist candidate games, and submit a final guess. The game mixes genuine hints and decoys so careful tile selection and locking are central to success.

How many guesses do you get in decoyed?

You make a final guess from your shortlisted games, and incorrect guesses result in strikes; the interface shows a wrong guess state and offers a Second Chance option that costs two strikes. The gameplay emphasizes minimizing revealed clues before submitting the single final selection.

When does the new puzzle come out?

A new puzzle is offered daily as indicated by the Daily label and the decoyed Daily header, so expect one new target game each day. The site also provides replay options so you can revisit past puzzles separately from the daily challenge.

Can you play past puzzles or replay games?

Yes, the site supports replayed games and includes a REPLAY option along with stats for daily and replayed games, allowing you to play puzzles again outside the current daily challenge. Replays are tracked alongside your daily play stats.

Does decoyed work on mobile devices?

Yes, the interface uses touch-friendly language such as TAP A CLUE TO REVEAL IT, indicating it is designed to be playable on mobile devices. The UI also includes buttons for share, challenge, and tap interactions suited to phones and tablets.

What do the decoys and clue tiles mean?

Clue tiles contain hints that may point to the correct game while decoy tiles are designed to mislead, so you must dodge decoys and choose which clues to lock; the site includes actions labeled FLIP TILES and DODGE DECOYS to manage them. Locking prevents revealing more clues once you start choosing.

Can you share results or challenge friends?

Yes, the site provides a SHARE RESULT option and a CHALLENGE A FRIEND feature that generates a link for someone to guess the game you pick, enabling direct social play and result sharing. There are also dedicated buttons for sending feedback and sending your stats.

Is decoyed similar to Wordle?

decoyed is similar in spirit as a daily puzzle with one target to identify each day, but it focuses on revealing and locking pictorial or textual clues about a video game while managing decoys rather than guessing letters in a word. The mechanics and goal structure differ despite both being daily guessing games.